Use Request Resupply to repair your hull and fill your missiles and countermeasures.Setting your throttle to half-speed with Maximize Engine Power gives you lots of maneuverability. Maximize Engine Power (press left on the D-pad for the blue lights) and pay attention to the prompts on the screen about sharp turns - both yawing and rolling - when dealing with missiles.Your job is to evade (by turning) the missile before it gets too close, or to wait until the red lights are completely filled in to launch your countermeasures. As the missile closes in, the red lights on that gauge will fill in from the outsides to the center. When a missile locks onto your ship, you’ll see a new gauge labeled INCOMING on your HUD.You can probably get through this mission without much (unprompted) fussing with your ship’s power distribution, but this is a good mission to practice with it.Use Cycle Targets and watch your Combat Display (the green screen on the left of your dashboard) to make sure you’re after the right enemy.You have to go through them the way they’re pointing. Hyperspace Jump Points are directional.When taking down the Star Destroyer target system, for example, take flyby passes at it.įour years later, Vanguard Squadron will split up to search for some missing scouts and deal with Imperial jamming ships. Keep moving, and slow down a bit if it helps you aim. Thrust is blue and on an instrument to the left of your cockpit, weapons are red when they fire and up at the top of your view, and sheilds are green and on an instrument at the right of your cockpit. Here’s how we remembered that: The directions match the colors of the related instruments in your cockpit. Left is for thrust, up is for weapons, and right is for shields Want to get better, faster? Hit a button to five yourself a target, and learn to find it. Navigating 3D space in a starfighter will be confusing for hours. Press the A/X controller buttons (and their PC equivalent) to instantly target the closest enemy. Crank down your to half-throttle when turning. This will always be true, so it’s best to get used to it as soon as possible. So rather than walking you through self-evident objectives, we’ve compiled a list of tips that helped us wrap our minds around the game in its earliest stages. ![]() You won’t need deep strategy or finger-contorting skills, but acclimating to starfighter controls isn’t easy. ![]() Star Wars: Squadrons’s two-part prologue is kind of a tutorial in disguise. We wrap up with advice about earning mission medals. ![]() We didn’t want our guides to become narrative novels, so we skipped useless advice like “follow the squad leader.” Instead, every Squadrons walkthrough begins with general tips for the mission, followed by specific strategies for difficult sections and objectives. MIn this Star Wars : Squadrons walkthrough, we’ll help you with tips and tricks for completing all 14 story missions.
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